<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Perfect System &#187; xbox</title>
	<atom:link href="http://www.theperfectsystem.net/tag/xbox/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.theperfectsystem.net</link>
	<description></description>
	<lastBuildDate>Mon, 06 Feb 2012 02:05:25 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.2.1</generator>
		<item>
		<title>Home Theater Forum Video Feature &#8211; Kipnis Studio Standard 2b</title>
		<link>http://www.theperfectsystem.net/perfect-home-theater-system/home-theater-forum-video-feature-kipnis-studio-standard-2b/</link>
		<comments>http://www.theperfectsystem.net/perfect-home-theater-system/home-theater-forum-video-feature-kipnis-studio-standard-2b/#comments</comments>
		<pubDate>Fri, 09 Jul 2010 15:43:37 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[perfect home theater system]]></category>
		<category><![CDATA[$6]]></category>
		<category><![CDATA[10]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[4k]]></category>
		<category><![CDATA[5.1]]></category>
		<category><![CDATA[7.1]]></category>
		<category><![CDATA[8.8]]></category>
		<category><![CDATA[AES]]></category>
		<category><![CDATA[AMPAS]]></category>
		<category><![CDATA[Backlighting]]></category>
		<category><![CDATA[cedia]]></category>
		<category><![CDATA[CinemaScope]]></category>
		<category><![CDATA[Cinerama]]></category>
		<category><![CDATA[digital]]></category>
		<category><![CDATA[dolby]]></category>
		<category><![CDATA[Dollars]]></category>
		<category><![CDATA[dts]]></category>
		<category><![CDATA[Emmy]]></category>
		<category><![CDATA[Filmscreen]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[Grammy]]></category>
		<category><![CDATA[hdtv]]></category>
		<category><![CDATA[Home]]></category>
		<category><![CDATA[ISF]]></category>
		<category><![CDATA[Kipnis]]></category>
		<category><![CDATA[Kontrast]]></category>
		<category><![CDATA[lcd]]></category>
		<category><![CDATA[LED]]></category>
		<category><![CDATA[Megapixel]]></category>
		<category><![CDATA[Million]]></category>
		<category><![CDATA[Mitsubishi]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[panasonic]]></category>
		<category><![CDATA[plasma]]></category>
		<category><![CDATA[projection]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[samsung]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Sound]]></category>
		<category><![CDATA[standard]]></category>
		<category><![CDATA[Stewart]]></category>
		<category><![CDATA[studio]]></category>
		<category><![CDATA[Super]]></category>
		<category><![CDATA[surround]]></category>
		<category><![CDATA[SXRD-T110]]></category>
		<category><![CDATA[television]]></category>
		<category><![CDATA[Theater]]></category>
		<category><![CDATA[tv]]></category>
		<category><![CDATA[ultimate]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[Widescreen]]></category>
		<category><![CDATA[wii]]></category>
		<category><![CDATA[xbox]]></category>

		<guid isPermaLink="false">http://www.theperfectsystem.net/perfect-home-theater-system/home-theater-forum-video-feature-kipnis-studio-standard-2b</guid>
		<description><![CDATA[Scooter Jolley sits down with Jeremy Kipnis, creator and designer of The Kipnis Studio Standard &#8211; Screening Room to find out a little bit about his background and desire to create the perfect visual and audible environment. (Part 2) Duration &#8230; <a href="http://www.theperfectsystem.net/perfect-home-theater-system/home-theater-forum-video-feature-kipnis-studio-standard-2b/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><img src="http://i.ytimg.com/vi/Q5GJT72bwqU/2.jpg" align="left">Scooter Jolley sits down with Jeremy Kipnis, creator and designer of The Kipnis Studio Standard &#8211; Screening Room to find out a little bit about his background and desire to create the perfect visual and audible environment. (Part 2)</p>
<p>Duration : <b>0:11:4</b></p>
<p><span id="more-1021"></span><br />[youtube Q5GJT72bwqU]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.theperfectsystem.net/perfect-home-theater-system/home-theater-forum-video-feature-kipnis-studio-standard-2b/feed/</wfw:commentRss>
		<slash:comments>16</slash:comments>
		</item>
		<item>
		<title>Home Theater Forum Video Feature &#8211; Kipnis Studio Standard 2a</title>
		<link>http://www.theperfectsystem.net/perfect-home-theater-system/home-theater-forum-video-feature-kipnis-studio-standard-2a/</link>
		<comments>http://www.theperfectsystem.net/perfect-home-theater-system/home-theater-forum-video-feature-kipnis-studio-standard-2a/#comments</comments>
		<pubDate>Thu, 01 Jul 2010 10:39:20 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[perfect home theater system]]></category>
		<category><![CDATA[$6]]></category>
		<category><![CDATA[10]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[4k]]></category>
		<category><![CDATA[5.1]]></category>
		<category><![CDATA[7.1]]></category>
		<category><![CDATA[8.8]]></category>
		<category><![CDATA[AES]]></category>
		<category><![CDATA[AMPAS]]></category>
		<category><![CDATA[Backlighting]]></category>
		<category><![CDATA[cedia]]></category>
		<category><![CDATA[CinemaScope]]></category>
		<category><![CDATA[Cinerama]]></category>
		<category><![CDATA[digital]]></category>
		<category><![CDATA[dolby]]></category>
		<category><![CDATA[Dollars]]></category>
		<category><![CDATA[dts]]></category>
		<category><![CDATA[Emmy]]></category>
		<category><![CDATA[Filmscreen]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[Grammy]]></category>
		<category><![CDATA[hdtv]]></category>
		<category><![CDATA[Home]]></category>
		<category><![CDATA[ISF]]></category>
		<category><![CDATA[Kipnis]]></category>
		<category><![CDATA[Kontrast]]></category>
		<category><![CDATA[lcd]]></category>
		<category><![CDATA[LED]]></category>
		<category><![CDATA[Megapixel]]></category>
		<category><![CDATA[Million]]></category>
		<category><![CDATA[Mitsubishi]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[panasonic]]></category>
		<category><![CDATA[plasma]]></category>
		<category><![CDATA[projection]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[samsung]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Sound]]></category>
		<category><![CDATA[standard]]></category>
		<category><![CDATA[Stewart]]></category>
		<category><![CDATA[studio]]></category>
		<category><![CDATA[Super]]></category>
		<category><![CDATA[surround]]></category>
		<category><![CDATA[SXRD-T110]]></category>
		<category><![CDATA[television]]></category>
		<category><![CDATA[Theater]]></category>
		<category><![CDATA[tv]]></category>
		<category><![CDATA[ultimate]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[Widescreen]]></category>
		<category><![CDATA[wii]]></category>
		<category><![CDATA[xbox]]></category>

		<guid isPermaLink="false">http://www.theperfectsystem.net/perfect-home-theater-system/home-theater-forum-video-feature-kipnis-studio-standard-2a</guid>
		<description><![CDATA[Scooter Jolley sits down with Jeremy Kipnis, creator and designer of The Kipnis Studio Standard &#8211; Screening Room to find out a little bit about his background and desire to create the perfect visual and audible environment. (Part 1) Duration &#8230; <a href="http://www.theperfectsystem.net/perfect-home-theater-system/home-theater-forum-video-feature-kipnis-studio-standard-2a/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><img src="http://i.ytimg.com/vi/59bDlqiLgPQ/2.jpg" align="left">Scooter Jolley sits down with Jeremy Kipnis, creator and designer of The Kipnis Studio Standard &#8211; Screening Room to find out a little bit about his background and desire to create the perfect visual and audible environment. (Part 1)</p>
<p>Duration : <b>0:11:4</b></p>
<p><span id="more-1001"></span><br />[youtube 59bDlqiLgPQ]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.theperfectsystem.net/perfect-home-theater-system/home-theater-forum-video-feature-kipnis-studio-standard-2a/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Tips on How To Make Black Ops Multiplayer Successful Part 1</title>
		<link>http://www.theperfectsystem.net/1-perfect-system/tips-on-how-to-make-black-ops-multiplayer-successful-part-1/</link>
		<comments>http://www.theperfectsystem.net/1-perfect-system/tips-on-how-to-make-black-ops-multiplayer-successful-part-1/#comments</comments>
		<pubDate>Sat, 12 Jun 2010 23:59:11 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[1 perfect system]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[50]]></category>
		<category><![CDATA[acog]]></category>
		<category><![CDATA[Afghan]]></category>
		<category><![CDATA[ak-47]]></category>
		<category><![CDATA[all]]></category>
		<category><![CDATA[and]]></category>
		<category><![CDATA[at]]></category>
		<category><![CDATA[barrett]]></category>
		<category><![CDATA[base]]></category>
		<category><![CDATA[beta]]></category>
		<category><![CDATA[bling]]></category>
		<category><![CDATA[c4]]></category>
		<category><![CDATA[cal]]></category>
		<category><![CDATA[call]]></category>
		<category><![CDATA[camper's]]></category>
		<category><![CDATA[claymore]]></category>
		<category><![CDATA[cod4]]></category>
		<category><![CDATA[cod5]]></category>
		<category><![CDATA[cod6]]></category>
		<category><![CDATA[death]]></category>
		<category><![CDATA[deathmatch]]></category>
		<category><![CDATA[demo]]></category>
		<category><![CDATA[derail]]></category>
		<category><![CDATA[desert]]></category>
		<category><![CDATA[destroy]]></category>
		<category><![CDATA[dot]]></category>
		<category><![CDATA[duty]]></category>
		<category><![CDATA[eagle]]></category>
		<category><![CDATA[Estate]]></category>
		<category><![CDATA[favela]]></category>
		<category><![CDATA[ffa]]></category>
		<category><![CDATA[for]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[Gameplay]]></category>
		<category><![CDATA[hd]]></category>
		<category><![CDATA[highrise]]></category>
		<category><![CDATA[intervention]]></category>
		<category><![CDATA[invasion]]></category>
		<category><![CDATA[karachi]]></category>
		<category><![CDATA[killstreak]]></category>
		<category><![CDATA[m16]]></category>
		<category><![CDATA[mlg]]></category>
		<category><![CDATA[modern]]></category>
		<category><![CDATA[mp5k]]></category>
		<category><![CDATA[multiplayer]]></category>
		<category><![CDATA[mw2]]></category>
		<category><![CDATA[ninja]]></category>
		<category><![CDATA[No]]></category>
		<category><![CDATA[of]]></category>
		<category><![CDATA[perks]]></category>
		<category><![CDATA[playstation]]></category>
		<category><![CDATA[Pro]]></category>
		<category><![CDATA[quarry]]></category>
		<category><![CDATA[red]]></category>
		<category><![CDATA[rundown]]></category>
		<category><![CDATA[rust]]></category>
		<category><![CDATA[scope]]></category>
		<category><![CDATA[scrapyard]]></category>
		<category><![CDATA[search]]></category>
		<category><![CDATA[semtex]]></category>
		<category><![CDATA[shotgun]]></category>
		<category><![CDATA[silencer]]></category>
		<category><![CDATA[skidrow]]></category>
		<category><![CDATA[snd]]></category>
		<category><![CDATA[sniper]]></category>
		<category><![CDATA[snipes]]></category>
		<category><![CDATA[Sub]]></category>
		<category><![CDATA[tdm]]></category>
		<category><![CDATA[team]]></category>
		<category><![CDATA[terminal]]></category>
		<category><![CDATA[Thatguywhocamps]]></category>
		<category><![CDATA[underpass]]></category>
		<category><![CDATA[War)]]></category>
		<category><![CDATA[warfare]]></category>
		<category><![CDATA[wastland]]></category>
		<category><![CDATA[world]]></category>
		<category><![CDATA[xbox]]></category>

		<guid isPermaLink="false">http://www.theperfectsystem.net/1-perfect-system/tips-on-how-to-make-black-ops-multiplayer-successful-part-1</guid>
		<description><![CDATA[TREYARCH Please read the description Here is everything that we think will help Black Ops Multiplayer be amazing: - 3-5 second respawn timer after deaths in all respawn game modes in CERTAIN playlists (make designated playlists, possibly in the MLG &#8230; <a href="http://www.theperfectsystem.net/1-perfect-system/tips-on-how-to-make-black-ops-multiplayer-successful-part-1/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><img src="http://i.ytimg.com/vi/_ROz4gQ2MQQ/2.jpg" align="left">TREYARCH Please read the description</p>
<p>Here is everything that we think will help Black Ops Multiplayer be amazing: </p>
<p>- 3-5 second respawn timer after deaths in all respawn game modes in CERTAIN playlists (make designated playlists, possibly in the MLG variant)<br />
          &#8211; This would obviously make a lot of people angry if it were implemented in all game modes and every playlist, and it goes against the traditional call of duty formula, so don&#8217;t make a spawn timer for every playlist</p>
<p>- If you are going to have huge maps, then make those maps only for ground war and 9v9 game modes</p>
<p>- Don&#8217;t allow killstreak kills to count towards your next killstreak</p>
<p>- If vehicles spawn on maps, be careful not to overpower them and if you get kills with them, don&#8217;t let that count towards your next killstreak</p>
<p>- Have playlists with no vehicles (could be the MLG variant)</p>
<p>- Have an MLG variant for the multiplayer like halo 3</p>
<p>- Keep game winning killcams and titles and emblems</p>
<p>- Dedicated servers if possible. I know Activision is cheap</p>
<p>- No perks like sleight of hand pro and the ability to aim down the sights faster.</p>
<p>- Bring the multiplayer formula back to cod4/cod waw</p>
<p>- Possibly implement a voting system for the next map and gametype, somewhat like the one seen in Halo: Reach</p>
<p>- Grenades were perfect in WaW, keep them that way</p>
<p>- Have a theater mode like halo, but I doubt It will happen</p>
<p>- No death streaks, period</p>
<p>- No game-ending killstreaks (if there is one, don&#8217;t put it in the objective gametypes)</p>
<p>- No noobish attachments such as heartbeat sensors and thermal</p>
<p>- No extended mags</p>
<p>- Try to balance the perks like waw and cod4 did</p>
<p>- Have the grenade launcher attachment on your gun take up slot one of your perk tier</p>
<p>- Make sure guns HAVE recoil and aren&#8217;t too over the top and too good. If you see a single gun is dominating the game then patch it and make it balanced </p>
<p>- No shotgun/ smg secondaries, pistols (or something else) only, but if you are going to have vehicles in game then launchers as secondaries as well. Make shotguns primary</p>
<p>- No akimbo, this is not halo</p>
<p>- Better match making system and have the option to to not join games already in session</p>
<p>- Keep a local search for games like waw</p>
<p>- Keep the sound system the same as waw&#8217;s and the ability to turn off the in game music and the talking of your teammates</p>
<p>-If you are going to have stopping power, then put in juggernaut to balance it (or take remove both)</p>
<p>- No stupid perks like commando, one man army. Just do the perks the same way you did in WaW (new perks are great, as long as they do not give an overwhelming advantage).</p>
<p>-Make the knife an optional secondary and bring back the melee feature from cod2</p>
<p>- Keep search and destroy, I love that game mode</p>
<p>- Have a public beta</p>
<p>- Don&#8217;t make three burst guns like the m16 a one-shot kill</p>
<p>- Have a multiplayer-themed collectors edition like waw&#8217;s</p>
<p>- Don&#8217;t overdo the killstreaks; possibly make at least a playlist with only the 3, 5, 7 killstreaks </p>
<p>- Keep nazi zombies</p>
<p>- Allow 4 player spit screen for zombies</p>
<p>- Create a lot of map packs and don&#8217;t overprice them (over $10 for 3-4 maps? What?!)</p>
<p>-Keep being awesome Treyarch and listen the community <img src='http://www.theperfectsystem.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Many of us commentator post good gameplays and give tips and tricks because we have played every Call of Duty game to death and understand how they work and what can be done to make it better. We hope you listen to some of the input were giving you because we don&#8217;t want Black Ops to be another Modern Warfare 2. For the most part you guys are pretty good at listening to the community so good luck Treyarch and hope this helps you make a good game.<br />
                                -Jeff (ThatGuyWhoCamps)</p>
<p>Other Commentators in the video</p>
<p>Blame Truth  http://www.youtube.com/user/blametruth?blend=1&amp;ob=4</p>
<p>xcalizorz  http://www.youtube.com/user/xcalizorz</p>
<p>pyropuncher  http://www.youtube.com/user/pyropuncher?blend=1&amp;ob=4</p>
<p>Duration : <b>0:10:57</b></p>
<p><span id="more-950"></span><br />[youtube _ROz4gQ2MQQ]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.theperfectsystem.net/1-perfect-system/tips-on-how-to-make-black-ops-multiplayer-successful-part-1/feed/</wfw:commentRss>
		<slash:comments>25</slash:comments>
		</item>
		<item>
		<title>Home Theater Automation and control / sistema de teatro en casa automatizado. www.thunderelectrical.com</title>
		<link>http://www.theperfectsystem.net/perfect-home-theater-system/home-theater-automation-and-control-sistema-de-teatro-en-casa-automatizado-www-thunderelectrical-com/</link>
		<comments>http://www.theperfectsystem.net/perfect-home-theater-system/home-theater-automation-and-control-sistema-de-teatro-en-casa-automatizado-www-thunderelectrical-com/#comments</comments>
		<pubDate>Wed, 28 Apr 2010 20:29:31 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[perfect home theater system]]></category>
		<category><![CDATA[acabados]]></category>
		<category><![CDATA[automation]]></category>
		<category><![CDATA[biometricas]]></category>
		<category><![CDATA[blinds]]></category>
		<category><![CDATA[camaras]]></category>
		<category><![CDATA[cameras]]></category>
		<category><![CDATA[cerraduras]]></category>
		<category><![CDATA[Controller]]></category>
		<category><![CDATA[contrucción]]></category>
		<category><![CDATA[cortinas]]></category>
		<category><![CDATA[Domótica]]></category>
		<category><![CDATA[DVD]]></category>
		<category><![CDATA[dvr]]></category>
		<category><![CDATA[Electrical]]></category>
		<category><![CDATA[eléctricas]]></category>
		<category><![CDATA[elevador]]></category>
		<category><![CDATA[equipment]]></category>
		<category><![CDATA[equipo]]></category>
		<category><![CDATA[experience]]></category>
		<category><![CDATA[experiencia]]></category>
		<category><![CDATA[fiber]]></category>
		<category><![CDATA[fibra]]></category>
		<category><![CDATA[finish]]></category>
		<category><![CDATA[futurístico]]></category>
		<category><![CDATA[futuro]]></category>
		<category><![CDATA[Home]]></category>
		<category><![CDATA[iluminacion]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[montura]]></category>
		<category><![CDATA[motorizadas]]></category>
		<category><![CDATA[optica]]></category>
		<category><![CDATA[Optical]]></category>
		<category><![CDATA[pantallas]]></category>
		<category><![CDATA[partes]]></category>
		<category><![CDATA[rack]]></category>
		<category><![CDATA[Remote]]></category>
		<category><![CDATA[robotica]]></category>
		<category><![CDATA[roller]]></category>
		<category><![CDATA[security]]></category>
		<category><![CDATA[seguridad]]></category>
		<category><![CDATA[sensación]]></category>
		<category><![CDATA[Shades]]></category>
		<category><![CDATA[smart]]></category>
		<category><![CDATA[solución]]></category>
		<category><![CDATA[solution]]></category>
		<category><![CDATA[tactiles]]></category>
		<category><![CDATA[TC3]]></category>
		<category><![CDATA[Theater]]></category>
		<category><![CDATA[thunder]]></category>
		<category><![CDATA[touchscreen]]></category>
		<category><![CDATA[xbox]]></category>

		<guid isPermaLink="false">http://www.theperfectsystem.net/perfect-home-theater-system/home-theater-automation-and-control-sistema-de-teatro-en-casa-automatizado-www-thunderelectrical-com</guid>
		<description><![CDATA[1(818) 710-0361 7500 Topanga Cyn. Blvd. Canoga Park CA 91303. This video is a perfect demo of how a home theater can be tweaked to perform to the max, we will show how a popular universal remote control can be &#8230; <a href="http://www.theperfectsystem.net/perfect-home-theater-system/home-theater-automation-and-control-sistema-de-teatro-en-casa-automatizado-www-thunderelectrical-com/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><img src="http://i.ytimg.com/vi/R2URQ6B0_OU/2.jpg" align="left">1(818) 710-0361 7500 Topanga Cyn. Blvd. Canoga Park CA 91303.<br />
This video is a perfect demo of how a home theater can be tweaked to perform to the max, we will show how a popular universal remote control can be used to trigger complex scenes where all audioand video (A/V) equipment inteacts with other systems such as lighting control, robotic TV mount, even drapes, L.E.D lighting, and fiber optics installed on the ceiling to be able to complete the theater experience. Once the user is done, all it takes is pressing the off button and everything goes back to standby state, ready for the next flix to play. Check us out, you wont regret it! We are located in California and also in Latin America.</p>
<p>Duration : <b>0:1:47</b></p>
<p><span id="more-860"></span><br />[youtube R2URQ6B0_OU]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.theperfectsystem.net/perfect-home-theater-system/home-theater-automation-and-control-sistema-de-teatro-en-casa-automatizado-www-thunderelectrical-com/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>The New Epson 8500UB 1080P HD Home Theater Projector  (Replaces 6500UB)</title>
		<link>http://www.theperfectsystem.net/perfect-home-theater-system/the-new-epson-8500ub-1080p-hd-home-theater-projector-replaces-6500ub/</link>
		<comments>http://www.theperfectsystem.net/perfect-home-theater-system/the-new-epson-8500ub-1080p-hd-home-theater-projector-replaces-6500ub/#comments</comments>
		<pubDate>Tue, 23 Mar 2010 11:35:15 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[perfect home theater system]]></category>
		<category><![CDATA[1080]]></category>
		<category><![CDATA[1080p]]></category>
		<category><![CDATA[1080UB]]></category>
		<category><![CDATA[20]]></category>
		<category><![CDATA[3800]]></category>
		<category><![CDATA[6100]]></category>
		<category><![CDATA[705HD]]></category>
		<category><![CDATA[72]]></category>
		<category><![CDATA[720]]></category>
		<category><![CDATA[8100]]></category>
		<category><![CDATA[8500]]></category>
		<category><![CDATA[8500ub]]></category>
		<category><![CDATA[apex]]></category>
		<category><![CDATA[AX200]]></category>
		<category><![CDATA[Benq]]></category>
		<category><![CDATA[blu-ray]]></category>
		<category><![CDATA[DLP]]></category>
		<category><![CDATA[DVD]]></category>
		<category><![CDATA[epson]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[H1080FD]]></category>
		<category><![CDATA[HC5500]]></category>
		<category><![CDATA[HC6500]]></category>
		<category><![CDATA[HC7000]]></category>
		<category><![CDATA[hd]]></category>
		<category><![CDATA[hd20]]></category>
		<category><![CDATA[HD70]]></category>
		<category><![CDATA[HD76]]></category>
		<category><![CDATA[HD80]]></category>
		<category><![CDATA[hdtv]]></category>
		<category><![CDATA[Home]]></category>
		<category><![CDATA[HW10]]></category>
		<category><![CDATA[lcd]]></category>
		<category><![CDATA[Mitsubishi]]></category>
		<category><![CDATA[Mitusbishi]]></category>
		<category><![CDATA[Moviemate]]></category>
		<category><![CDATA[Movies]]></category>
		<category><![CDATA[Optoma]]></category>
		<category><![CDATA[panasonic]]></category>
		<category><![CDATA[plasma]]></category>
		<category><![CDATA[PLV]]></category>
		<category><![CDATA[PLV-Z2000]]></category>
		<category><![CDATA[plv-z3000]]></category>
		<category><![CDATA[PLV-Z60]]></category>
		<category><![CDATA[plv-z700]]></category>
		<category><![CDATA[plvz2000]]></category>
		<category><![CDATA[projector]]></category>
		<category><![CDATA[projectors]]></category>
		<category><![CDATA[PT-AE2000U]]></category>
		<category><![CDATA[PT-AE30000U]]></category>
		<category><![CDATA[PT-AE3000U]]></category>
		<category><![CDATA[pt-ae4000u]]></category>
		<category><![CDATA[Sanyo]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Theater]]></category>
		<category><![CDATA[tv]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[visual]]></category>
		<category><![CDATA[Vivitek]]></category>
		<category><![CDATA[VW60]]></category>
		<category><![CDATA[W5000]]></category>
		<category><![CDATA[wii]]></category>
		<category><![CDATA[xbox]]></category>
		<category><![CDATA[z2000]]></category>

		<guid isPermaLink="false">http://www.theperfectsystem.net/perfect-home-theater-system/the-new-epson-8500ub-1080p-hd-home-theater-projector-replaces-6500ub</guid>
		<description><![CDATA[Visit VisualApex.com 800-883-7495 Thanks, Charlie Moore President of Visual Apex Epson HOME CINEMA 8500UB Projector Specifications: Native Res.: 1080p Brightness: 1600 ANSI lumens Colors: 16.7 million colors Aspect Ratio: 16:9 native Technology: 3 LCD Contrast Ratio: 200000:1 Compatibility: 1080p native &#8230; <a href="http://www.theperfectsystem.net/perfect-home-theater-system/the-new-epson-8500ub-1080p-hd-home-theater-projector-replaces-6500ub/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><img src="http://i.ytimg.com/vi/0hIleXrRW8E/2.jpg" align="left">Visit VisualApex.com 800-883-7495  Thanks, Charlie Moore President of Visual Apex </p>
<p>Epson HOME CINEMA 8500UB Projector Specifications:</p>
<p>Native Res.: 1080p<br />
Brightness: 1600 ANSI lumens<br />
Colors: 16.7 million colors<br />
Aspect Ratio: 16:9 native<br />
Technology: 3 LCD<br />
Contrast Ratio: 200000:1<br />
Compatibility: 1080p native<br />
Inputs (Video): Cutting-edge connectivity &#8211; Two HDMI ports for maximum flexibility.<br />
Weight: 16.5 lbs.<br />
Dimensions: 17.7in W 5.4in H 15.5in D<br />
Features: Cinema Filter<br />
Fujinon OptiCinema(TM) Multi-Lens Optics System<br />
Pre-set Color Modes<br />
E-TORL Lamp<br />
Advanced Dust Filtration System<br />
2 HDMI 1.3a inputs</p>
<p>Warranty: 2 Years Limited Parts and Labor, 90 Days on Lamp, Epson HomeService Program and Epson PrivateLine Dedicated Toll-Free Support<br />
Projector Uses: Perfect for home theater and gaming</p>
<p>epson 8500ub 1080p home theater projector panasonic pt-ae4000u video Epson 8100 8500 Optoma hd 20 hd20 Vivitek H1080FD Benq Mitusbishi Sanyo PLV-Z2000 plvz2000 plv z2000 sanyo projectors visual apex PT-AE2000U PT-AE30000U 1080UB 1080 plv-z700 Sony HW10 BenQ W5000 DLP Mitsubishi HC5500 HC7000 VW60 HC6500 AX200 Gaming Movies dvd hdtv plasma lcd tv blu-ray wii xbox sony PLV-Z60 PT-AE3000U 720 6100 HD76 HD70 HD80 Moviemate 72 plv-z60 plv-z3000 mitsubishi 3800 HD20 705HD</p>
<p>Duration : <b>0:1:35</b></p>
<p><span id="more-716"></span><br />[youtube 0hIleXrRW8E]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.theperfectsystem.net/perfect-home-theater-system/the-new-epson-8500ub-1080p-hd-home-theater-projector-replaces-6500ub/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>How to fix Perfect Circle scratch disc XBOX 360</title>
		<link>http://www.theperfectsystem.net/perfect-system/how-to-fix-perfect-circle-scratch-disc-xbox-360/</link>
		<comments>http://www.theperfectsystem.net/perfect-system/how-to-fix-perfect-circle-scratch-disc-xbox-360/#comments</comments>
		<pubDate>Thu, 18 Feb 2010 08:23:11 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[perfect system]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[cd]]></category>
		<category><![CDATA[Circle]]></category>
		<category><![CDATA[damaged]]></category>
		<category><![CDATA[Deep]]></category>
		<category><![CDATA[Disc]]></category>
		<category><![CDATA[Fix]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[gamecube]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[how]]></category>
		<category><![CDATA[live]]></category>
		<category><![CDATA[Perfect]]></category>
		<category><![CDATA[playstation]]></category>
		<category><![CDATA[ps2]]></category>
		<category><![CDATA[repair]]></category>
		<category><![CDATA[Ring]]></category>
		<category><![CDATA[Scratch]]></category>
		<category><![CDATA[to]]></category>
		<category><![CDATA[xbox]]></category>

		<guid isPermaLink="false">http://www.theperfectsystem.net/perfect-system/how-to-fix-perfect-circle-scratch-disc-xbox-360</guid>
		<description><![CDATA[A video I made through my laptop camera to show you how to fix the &#8220;perfect circle&#8221; that the xbox system makes when it either falls or gets tilted with a game inside. I took one of my old games, &#8230; <a href="http://www.theperfectsystem.net/perfect-system/how-to-fix-perfect-circle-scratch-disc-xbox-360/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><img src="http://i.ytimg.com/vi/ASQjNB0-Uzg/2.jpg" align="left">A video I made through my laptop camera to show you how to fix the &#8220;perfect circle&#8221; that the xbox system makes when it either falls or gets tilted with a game inside.  I took one of my old games, motoGP and used it as a dummy to prove that it does work . Believe it, it works. I&#8217;ve tried it on over 10 games, and they all work flawlessly. Make sure the dremel speed is at its lowest. The rubbing compound is generally used for automotive painting. i dont know where you can get it at, probably a local auto store. The disc actually has two &#8220;perfect circles&#8221; the outside isnt as visible through the camera. </p>
<p>Goodluck n enjoy</p>
<p>Toothpaste might work if you find the grimmy ones. Smooth toothpaste, from what i can imagine, wouldnt be so effective cause your basically using the paste to slightly sand down the scratches.</p>
<p>Duration : <b>0:4:11</b></p>
<p><span id="more-560"></span><br />[youtube ASQjNB0-Uzg]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.theperfectsystem.net/perfect-system/how-to-fix-perfect-circle-scratch-disc-xbox-360/feed/</wfw:commentRss>
		<slash:comments>25</slash:comments>
		</item>
		<item>
		<title>XBOX 360 arcade,pro,elite which one is for u?</title>
		<link>http://www.theperfectsystem.net/one-perfect-system/xbox-360-arcadeproelite-which-one-is-for-u/</link>
		<comments>http://www.theperfectsystem.net/one-perfect-system/xbox-360-arcadeproelite-which-one-is-for-u/#comments</comments>
		<pubDate>Tue, 19 Jan 2010 13:03:33 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[one perfect system]]></category>
		<category><![CDATA[(original]]></category>
		<category><![CDATA[$199.99]]></category>
		<category><![CDATA[$299.99]]></category>
		<category><![CDATA[$599.99]]></category>
		<category><![CDATA[120]]></category>
		<category><![CDATA[20]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[60]]></category>
		<category><![CDATA[arcade]]></category>
		<category><![CDATA[cable]]></category>
		<category><![CDATA[computer]]></category>
		<category><![CDATA[drive]]></category>
		<category><![CDATA[Elite]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[GB]]></category>
		<category><![CDATA[Hard]]></category>
		<category><![CDATA[HDMI]]></category>
		<category><![CDATA[on]]></category>
		<category><![CDATA[playing]]></category>
		<category><![CDATA[Pro]]></category>
		<category><![CDATA[putput]]></category>
		<category><![CDATA[star]]></category>
		<category><![CDATA[Super]]></category>
		<category><![CDATA[tennis]]></category>
		<category><![CDATA[usb]]></category>
		<category><![CDATA[xbox]]></category>
		<category><![CDATA[you]]></category>
		<category><![CDATA[your]]></category>

		<guid isPermaLink="false">http://www.theperfectsystem.net/one-perfect-system/xbox-360-arcadeproelite-which-one-is-for-u</guid>
		<description><![CDATA[*GO TO XBOX.COM TO SEE THE UPDATED PRICES*if u are thinking of purchaseing an XBOX 360 system please be aware that the console comes in 3 different variaties. In this vid u will quickly learn in a minute and a &#8230; <a href="http://www.theperfectsystem.net/one-perfect-system/xbox-360-arcadeproelite-which-one-is-for-u/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><img src="http://i.ytimg.com/vi/EQYEgPe1AmI/2.jpg" align="left">*GO TO XBOX.COM TO SEE THE UPDATED PRICES*if u are thinking of purchaseing an XBOX 360 system please be aware that the console comes in 3 different variaties. In this vid u will quickly learn in a minute and a halfs time about the xbox 360 systems and it will also help u in decideing whitch one is perfect for u**REMEMBER** XBOX live works on any of the 3 consoles so dont worry about live just worry about setting it up lol:) I hope this video truely helped u in ur choice to buy an XBOX 360&#8230;**PRICES**&#8230;XBOX 360 arcade $199.99 XBOX 360 pro $299.99 XBOX 360 Elite $599.99</p>
<p>Duration : <b>0:1:59</b></p>
<p><span id="more-499"></span><br />[youtube EQYEgPe1AmI]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.theperfectsystem.net/one-perfect-system/xbox-360-arcadeproelite-which-one-is-for-u/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>system down chop suey chopsuey drum cover piano guitar band live toxicity</title>
		<link>http://www.theperfectsystem.net/perfect-system/system-down-chop-suey-chopsuey-drum-cover-piano-guitar-band-live-toxicity/</link>
		<comments>http://www.theperfectsystem.net/perfect-system/system-down-chop-suey-chopsuey-drum-cover-piano-guitar-band-live-toxicity/#comments</comments>
		<pubDate>Fri, 27 Nov 2009 22:11:04 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[perfect system]]></category>
		<category><![CDATA[2009)]]></category>
		<category><![CDATA[2010]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[alesis]]></category>
		<category><![CDATA[band]]></category>
		<category><![CDATA[banging]]></category>
		<category><![CDATA[Bass]]></category>
		<category><![CDATA[beat]]></category>
		<category><![CDATA[blast]]></category>
		<category><![CDATA[blasting]]></category>
		<category><![CDATA[ces]]></category>
		<category><![CDATA[chop]]></category>
		<category><![CDATA[chopsuey]]></category>
		<category><![CDATA[Cover]]></category>
		<category><![CDATA[dave]]></category>
		<category><![CDATA[death]]></category>
		<category><![CDATA[derek]]></category>
		<category><![CDATA[down]]></category>
		<category><![CDATA[Drum]]></category>
		<category><![CDATA[drumkit]]></category>
		<category><![CDATA[drumming]]></category>
		<category><![CDATA[electronic]]></category>
		<category><![CDATA[festival]]></category>
		<category><![CDATA[funeral]]></category>
		<category><![CDATA[George]]></category>
		<category><![CDATA[gh2]]></category>
		<category><![CDATA[gravity]]></category>
		<category><![CDATA[guirarhero]]></category>
		<category><![CDATA[guitar]]></category>
		<category><![CDATA[harmony]]></category>
		<category><![CDATA[head]]></category>
		<category><![CDATA[henker]]></category>
		<category><![CDATA[hero]]></category>
		<category><![CDATA[interface]]></category>
		<category><![CDATA[jr]]></category>
		<category><![CDATA[kolias]]></category>
		<category><![CDATA[lang]]></category>
		<category><![CDATA[live]]></category>
		<category><![CDATA[lombardo]]></category>
		<category><![CDATA[mangini]]></category>
		<category><![CDATA[Metal]]></category>
		<category><![CDATA[midi]]></category>
		<category><![CDATA[Mike]]></category>
		<category><![CDATA[morgan]]></category>
		<category><![CDATA[mosh]]></category>
		<category><![CDATA[naam]]></category>
		<category><![CDATA[necrophagist]]></category>
		<category><![CDATA[nile]]></category>
		<category><![CDATA[of]]></category>
		<category><![CDATA[Perfect]]></category>
		<category><![CDATA[piano]]></category>
		<category><![CDATA[pit]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[quadruple]]></category>
		<category><![CDATA[rb2]]></category>
		<category><![CDATA[rock]]></category>
		<category><![CDATA[rockband]]></category>
		<category><![CDATA[Roddy]]></category>
		<category><![CDATA[roland]]></category>
		<category><![CDATA[rose]]></category>
		<category><![CDATA[royster]]></category>
		<category><![CDATA[soad]]></category>
		<category><![CDATA[suey]]></category>
		<category><![CDATA[system]]></category>
		<category><![CDATA[Thomas]]></category>
		<category><![CDATA[tony]]></category>
		<category><![CDATA[Toxicity]]></category>
		<category><![CDATA[triple]]></category>
		<category><![CDATA[wfd]]></category>
		<category><![CDATA[xbox]]></category>
		<category><![CDATA[Yamaha]]></category>

		<guid isPermaLink="false">http://www.theperfectsystem.net/perfect-system/system-down-chop-suey-chopsuey-drum-cover-piano-guitar-band-live-toxicity</guid>
		<description><![CDATA[yes,.,the china cymbal on the left is a triggered SAW BLADE !&#8230;. same as what george kollias did in some of his videos with his band NILE&#8230;i forgot to use it in this song&#8230;i will use it in the next &#8230; <a href="http://www.theperfectsystem.net/perfect-system/system-down-chop-suey-chopsuey-drum-cover-piano-guitar-band-live-toxicity/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><img src="http://i.ytimg.com/vi/IjLbyytRFpM/2.jpg" align="left">yes,.,the china cymbal on the left is a triggered SAW BLADE !&#8230;. same as what george kollias did in some of his videos with his band NILE&#8230;i forgot to use it in this song&#8230;i will use it in the next songs i put up.</p>
<p>Duration : <b>0:3:38</b></p>
<p><span id="more-420"></span><br />[youtube IjLbyytRFpM]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.theperfectsystem.net/perfect-system/system-down-chop-suey-chopsuey-drum-cover-piano-guitar-band-live-toxicity/feed/</wfw:commentRss>
		<slash:comments>25</slash:comments>
		</item>
		<item>
		<title>Classic Game Room HD &#8211; TIMESPLITTERS FUTURE PERFECT Part 2</title>
		<link>http://www.theperfectsystem.net/perfect-system/classic-game-room-hd-timesplitters-future-perfect-part-2/</link>
		<comments>http://www.theperfectsystem.net/perfect-system/classic-game-room-hd-timesplitters-future-perfect-part-2/#comments</comments>
		<pubDate>Sat, 07 Nov 2009 12:04:02 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[perfect system]]></category>
		<category><![CDATA[2009)]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[first]]></category>
		<category><![CDATA[fps]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[haze]]></category>
		<category><![CDATA[live]]></category>
		<category><![CDATA[new]]></category>
		<category><![CDATA[person]]></category>
		<category><![CDATA[ps2]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[radical]]></category>
		<category><![CDATA[shooter]]></category>
		<category><![CDATA[splitters]]></category>
		<category><![CDATA[time]]></category>
		<category><![CDATA[timesplitters]]></category>
		<category><![CDATA[wii]]></category>
		<category><![CDATA[xbla]]></category>
		<category><![CDATA[xbox]]></category>

		<guid isPermaLink="false">http://www.theperfectsystem.net/perfect-system/classic-game-room-hd-timesplitters-future-perfect-part-2</guid>
		<description><![CDATA[Review Part 2 of 3: Classic Game Room was the FIRST classic video game review show on the Internet in 1999. Returning in 2008 with new episodes, Classic Game Room breaks out a review of TIMESPLITTERS: FUTURE PERFECT for the &#8230; <a href="http://www.theperfectsystem.net/perfect-system/classic-game-room-hd-timesplitters-future-perfect-part-2/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><img src="http://i.ytimg.com/vi/GdWa4QdQaeU/2.jpg" align="left">Review Part 2 of 3: Classic Game Room was the FIRST classic video game review show on the Internet in 1999. Returning in 2008 with new episodes, Classic Game Room breaks out a review of TIMESPLITTERS: FUTURE PERFECT for the Playstation 2 PS2 video game system. Time Splitters is an amazing series of first person shooters FPS designed by Free Radical. TS Future Perfect is the third in the series and possibly the best. You play as Cortez sent from the future to the past, then present, and future, back to the past, and future, and you get the idea. It&#8217;s an awesome game for shooting game fans who want a fun story and great action. Originally Timesplitters had an amazing online function but it was cancelled and discontinued a few months ago and is no longer hosted on the servers (which SUCKS). CGRHD is eagery awaiting a new Timesplitters on the Playstation 3 PS3 or Xbox 360. We demand Timesplitters 4!! MAKE IT FASTER. I think Free Radical is making that game HAZE and we&#8217;re getting that as soon as possible, but Timesplitters is what we want around here. I want to play as Robofish and shoot Ninja Monkey and Mr. Giggles and the Gingerbread Man. TSFP also came out on the Xbox. </p>
<p>Be sure to watch the original Classic Game Room episodes. Classic Game Room was the original classic video game review show on the Internet in 1999-2000, now on DVD. The HD series is reviewing PS3, PS2, Genesis, NES, Atari and Xbox 360. XBLA. videos review review show funny design level mapmaker make your own levels Timesplitter</p>
<p>Duration : <b>0:12:28</b></p>
<p><span id="more-391"></span><br />[youtube GdWa4QdQaeU]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.theperfectsystem.net/perfect-system/classic-game-room-hd-timesplitters-future-perfect-part-2/feed/</wfw:commentRss>
		<slash:comments>26</slash:comments>
		</item>
		<item>
		<title>Classic Game Room HD &#8211; TIMESPLITTERS FUTURE PERFECT Part 3</title>
		<link>http://www.theperfectsystem.net/system-with-perfect/classic-game-room-hd-timesplitters-future-perfect-part-3-2/</link>
		<comments>http://www.theperfectsystem.net/system-with-perfect/classic-game-room-hd-timesplitters-future-perfect-part-3-2/#comments</comments>
		<pubDate>Tue, 27 Oct 2009 23:08:33 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[system with perfect]]></category>
		<category><![CDATA[2009)]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[first]]></category>
		<category><![CDATA[fps]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[haze]]></category>
		<category><![CDATA[live]]></category>
		<category><![CDATA[new]]></category>
		<category><![CDATA[person]]></category>
		<category><![CDATA[ps2]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[radical]]></category>
		<category><![CDATA[shooter]]></category>
		<category><![CDATA[splitters]]></category>
		<category><![CDATA[time]]></category>
		<category><![CDATA[timesplitters]]></category>
		<category><![CDATA[wii]]></category>
		<category><![CDATA[xbla]]></category>
		<category><![CDATA[xbox]]></category>

		<guid isPermaLink="false">http://www.theperfectsystem.net/system-with-perfect/classic-game-room-hd-timesplitters-future-perfect-part-3-2</guid>
		<description><![CDATA[Review Part 3 of 3: Classic Game Room was the FIRST classic video game review show on the Internet in 1999. Returning in 2008 with new episodes, Classic Game Room breaks out a review of TIMESPLITTERS: FUTURE PERFECT for the &#8230; <a href="http://www.theperfectsystem.net/system-with-perfect/classic-game-room-hd-timesplitters-future-perfect-part-3-2/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><img src="http://i.ytimg.com/vi/tCoerfdjA40/2.jpg" align="left">Review Part 3 of 3: Classic Game Room was the FIRST classic video game review show on the Internet in 1999. Returning in 2008 with new episodes, Classic Game Room breaks out a review of TIMESPLITTERS: FUTURE PERFECT for the Playstation 2 PS2 video game system. Time Splitters is an amazing series of first person shooters FPS designed by Free Radical. TS Future Perfect is the third in the series and possibly the best. You play as Cortez sent from the future to the past, then present, and future, back to the past, and future, and you get the idea. It&#8217;s an awesome game for shooting game fans who want a fun story and great action. Originally Timesplitters had an amazing online function but it was cancelled and discontinued a few months ago and is no longer hosted on the servers (which SUCKS). CGRHD is eagery awaiting a new Timesplitters on the Playstation 3 PS3 or Xbox 360. We demand Timesplitters 4!! MAKE IT FASTER. I think Free Radical is making that game HAZE and we&#8217;re getting that as soon as possible, but Timesplitters is what we want around here. I want to play as Robofish and shoot Ninja Monkey and Mr. Giggles and the Gingerbread Man. TSFP also came out on the Xbox. </p>
<p>This part of the review covers multiplayer mayhem, deathmatch, team, bag tag, bagtag (aka ninjaball), assault, shrink, virus and mapmaking.  TS has a great map maker where you can create and design your own complex levels.</p>
<p>Be sure to watch the original Classic Game Room episodes. Classic Game Room was the original classic video game review show on the Internet in 1999-2000, now on DVD. The HD series is reviewing PS3, PS2, Genesis, NES, Atari and Xbox 360. XBLA. videos review review show funny design level mapmaker make your own levels Timesplitter</p>
<p>Duration : <b>0:11:14</b></p>
<p><span id="more-363"></span><br />[youtube tCoerfdjA40]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.theperfectsystem.net/system-with-perfect/classic-game-room-hd-timesplitters-future-perfect-part-3-2/feed/</wfw:commentRss>
		<slash:comments>25</slash:comments>
		</item>
	</channel>
</rss>

